AI Insights · Timothy · July 2024
Top 5 Basketball Games in Costa Rica: Q2 2024 Performance
Discover the performance of the top 5 basketball games on a unified platform in Costa Rica during Q2 2024, including insights on downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 basketball games on a unified platform in Costa Rica demonstrated diverse performance trends. Here’s a detailed look at their downloads, revenue, and weekly active users, with data sourced from Sensor Tower.
NBA LIVE Mobile Basketball from Electronic Arts saw fluctuating revenue, peaking at $89 in mid-April and maintaining around $50-$70 in subsequent weeks. Downloads spiked to 1.7K in late April before settling around 500-1K for the rest of the quarter. Weekly active users peaked at 7.8K in late April and gradually decreased to 4.2K by the end of June.
Basket Battle by SUPERSONIC STUDIOS LTD experienced a steady increase in weekly active users, reaching 8K by the end of June. Downloads saw a significant rise from 300-400 in April to over 1.6K in the last week of June. Revenue was minimal, with only $20 generated in early May.
Basketball Stars™: Multiplayer from Miniclip.com had a mixed quarter. Revenue peaked at $34 in late April, with other weeks showing much lower earnings. Downloads spiked to 576 in late May but hovered around 200-500 for most of the quarter. Weekly active users showed a downward trend, starting at 1.8K in early April and decreasing to around 1.2K by the end of June.
NBA Infinite - PvP Basketball by Level Infinite saw its revenue peak at $83 in mid-April, then decline to minimal amounts by June. Downloads started strong with 400-500 in April but dropped to around 100 by the end of the quarter. Weekly active users increased steadily, reaching nearly 3K by the end of June.
Basketball Battle - Fun Hoops from DoubleTap Software LLC had modest performance metrics. Downloads fluctuated between 140-230 in April and May, rising to 282 by the end of June. Weekly active users remained relatively stable, peaking at 1.7K in the final week of June. Revenue contributions were negligible throughout the quarter.
For more in-depth insights and detailed analytics, visit Sensor Tower.